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Guild Wars (video game) : ウィキペディア英語版 | Guild Wars (video game)
''Guild Wars'', renamed later to ''Guild Wars Prophecies'', is the first ''campaign'' of the ''Guild Wars'' series of Action RPGs, developed by the Seattle-based ArenaNet game developer studio, a subsidiary of South Korean game publisher NCsoft. ''Prophecies'' introduced players to the world of ''Guild Wars'', known as ''Tyria'', and premiered several elements that are now known as ''core'' components of the ''Guild Wars'' games. Like all ''Guild Wars'' campaigns, ''Prophecies'' contains a co-operative role-playing portion and a competitive Player versus Player (PvP) portion. Co-operative characters may be used in the competitive portion, or new PvP-specific characters may be created at maximum level and all skills unlocked to the accounts. == Gameplay == Players use a 3D avatar to interact with the world around them. The game predominantly features a third person perspective but also has the option of first person. These characters are able to walk/run and interact with other characters through chat. They can also perform actions such as fighting and picking up objects, as well as interacting with special objects.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Guild Wars (video game)」の詳細全文を読む
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